Comments (4)
I think that's accurate. The way I understood it was: have an introductory section as part of the COLR table section, then in each table section add some more detail and cross/back-references to introductory section for each table struct where it makes sense.
from colr-gradients-spec.
The color table currently exists in 5.7 Optional tables. I think we should propose it moving up (5.x COLR) similar to how SVG is 5.5.
Yes, I always found it odd how some things were in Optional tables, but not all the optional ones. The grouping at The OpenType Font File, with a section Tables Related to Color Fonts makes more sense to me.
Also, if there is too much introductory material, it would be better to put that into some other document (and expand it with a lot more examples and renderings than would be usual for an ISO specification). But make sure the introductory material doesn't hide any requirements ("shall", etc).
from colr-gradients-spec.
We might want to emphasize the variable capabilities more.
Yes, with some examples, and also listing COLR in Tables used for OpenType Font Variations
from colr-gradients-spec.
Aside from variation examples (which aren't essential for 5.7.11 COLR), additions for Amendment 2 have been added. (Re-organization of OFF clauses at levels 1 or 2 wouldn't be appropriate in Amd 2.)
from colr-gradients-spec.
Related Issues (20)
- figures have old struct names with "V1" HOT 1
- Distinguish ItemVariationStore formats (add format 1) due to change to wordDeltaCount field HOT 12
- Saturation requires unwanted overhead HOT 8
- Make DeltaSetIndexMap consistent x-spec HOT 3
- Clipbox was built futureproof, make it future friendly HOT 3
- CPAL can't reference foreground color HOT 2
- CPAL variation HOT 9
- Pseudocode for vectorization? HOT 3
- Partial contour reference
- (deleted) HOT 1
- Thoughts on blending HOT 7
- Clarifications for Sweep gradients needed HOT 7
- Support compositing-2, esp plus-lighter HOT 2
- COLRv1 capabilities vs. SVG 1.1
- Radial gradients and negative radii with variations or non-normal color stops HOT 74
- Optimize PAINT_COMPOSITE painting algorithm HOT 17
- [COLRv2] Proposal: Reusing layers with the "self GID" HOT 19
- [COLRv2] Paint templates HOT 7
- COLRv2 laundry list HOT 1
- [COLRv2] Smoother gradients HOT 4
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from colr-gradients-spec.