Comments (2)
Closing, as it seems to have been caused by a bug in my code - I forgot that I may need to handle variable number of frames in audio callback!
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See also related bug #519
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Related Issues (20)
- OboeTester: long tests should show running tally of pass/fail
- We should update docs/AndroidAudioHistory.md
- Question: How to find out if Oboe is performing Sample Rate Conversion? HOT 2
- Is there any way to detach a faulty oboe program or insufficient memory for it to process? HOT 4
- Can't get Low Latency HOT 2
- LiveEffect sample: is there any way to get input stream from default/incoming VOIP call audio source instead of only microphone HOT 4
- OpenSL can hang if callback returns DataCallbackResult::Stop HOT 1
- Glitch in background, exclusive mode HOT 7
- Add a foreground service to OboeTester
- OboeTester channel frequencies are too high for ChannelMask 7.1.4
- OboeTester Data Paths test failing intermittently HOT 1
- VoIP use case and Low Latency HOT 1
- FilterAudioStream doesn't round frames written and read properly. HOT 1
- Update samples to 16kb page sizes
- OboeTester Data Paths should clip number of USB Device output channels to the number inputs
- OboeTester needs a way to measure latency when AEC is active HOT 4
- Oboetester: add Activity for exercising spatializer
- OboeTester should save DataPaths results to a file
- LiveEffect not opening and has glitched audio on Android 14 but runs fine on Android 13.
- OboeTester can use setPreferredMixerAttributes() to reduce USB latency
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