Comments (5)
Try the instructions here: https://github.com/google/oboe/blob/main/docs/GettingStarted.md#option-1-using-pre-built-binaries-and-headers
The prefab seems to fine for me.
from oboe.
The original question was:
WHY IS THERE OboeVersion1.6.1 whe I USE oboe 1.8.0 ?
I assume you are using the current 1.8.0 pre-built release at:
https://github.com/google/oboe/releases/tag/1.8.0
But it seems to be linking with the older version.
So your build script is finding the old version somewhere.
The version 1.6.1 was an earlier Oboe Release.
Look in your app's build gradle file. You should see this?
dependencies {
implementation 'com.google.oboe:oboe:1.8.0'
}
Let us know if that solves the problem or if you found another solution.
Then we can close this.
from oboe.
Your response is like not really hepfull as this is like super obvious and before I post a quastion here I wasted some hours on this... I beleve you have bug in release package or something. I cant understand it otherwise but I will stay on oboe sources for now as it gives me more flexibility anyways. I don want to waste more attention on this. Thanks.
from oboe.
Follow the instructions here: https://github.com/google/oboe/blob/main/docs/GettingStarted.md#creating-an-audio-stream
There will be some APIs that are added in https://github.com/google/oboe/releases/tag/1.8.0 like " builder.setIsContentSpatialized(false);". Android Studio should pick this up automatically and even auto-fill it. If it doesn't, that means you made a mistake in your gradle or CMakeLists.txt files.
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I am using oboe from sources for 3+ years now. I am senior develpper on androi from 2010 :) ok , so When I tried to change dependencies to gradle it always failed on openStream() OUTPUT -------- OboeVersion1.6.1 -------- .. Thas all I wanted to say here. thanks, I dont need more help ;)
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