Comments (2)
Thanks for reporting this issue. I don't think there should be any fundamental problem that prevents it from building on Windows, but so far the build process has only been tested on Linux and Mac OS. The fsevents and ts-loader warnings are expected and can be ignored --- the real error appears to be related to the 'files' list. I will see if I can reproduce the problem in a Windows environment and get back to you. Neuroglancer should run fine in Chrome and Firefox on Windows. It doesn't yet work on Microsoft Edge due to Edge lacking support for the WEBGL_draw_buffers extension that is used by Neuroglancer --- a workaround is possible, at some performance cost in certain cases, but has not yet been implemented.
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There was a bug in how the configuration scripts were specifying the path to the tsconfig.json file; it happened to work accidentally on Linux and Mac OS, but did not work on Windows. I've now fixed it and confirmed that both the build and dev-server actions now work on Windows.
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