Comments (4)
This prevents scrolling even when controls are disabled.
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@jsantell I'm confused by your last comment.
Is the element capturing events even when controls are disabled?
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@smalls correct
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Let's give hooks to let people move around this for now - @smalls will a long-term issue (update: #75) to make this nice. Quick and dirty, potentially including a parameter to use vertical moves for scrolling (instead of for vertical rotation), or ignore events that are in the <canvas>
but not on the actual object.
Definitely let's not capture events when controls are disabled.
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Related Issues (20)
- Supported extensions HOT 1
- Calling createVideoTexture with cross origin video url cause CORS error HOT 1
- Provide the progress event reason when fired
- Progress bar completes before the .glb file had finished downloading HOT 2
- models viewed with pixelate filter will get a noisy edge HOT 4
- Augmented Reality does not work on iOS HOT 3
- WebAR on Samsung S24+ Exynos. Black Screen but AR works HOT 1
- AR Rendering Issue on First-Time Camera Permission Grant on Android Devices HOT 1
- AR mode ("View in your space" button) not works HOT 1
- Custom Shader Integration in "model-viewer"
- RangeError: Length out of range of buffer HOT 2
- Update lit dependency to 3.1 HOT 6
- SSAO not working on Example website
- Module not found: Error: Can't resolve './styles/evaluators', and many more HOT 5
- Unable to get canvas of the invisible model if there are multiple models on the page and there are less than two models visible HOT 4
- use of "auto" in /editor/ output creates wrong orbit distance
- Is is possible to launch AR mode automatically?
- Missing propagation of the progress event reason
- Frames Rendering to Incorrect Canvas - Multiple Model-Viewers on Page HOT 6
- Ar button problem HOT 1
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