Comments (3)
There are a couple example files showing BUFFER_ARRAY
usage:
- https://github.com/google/amber/blob/8797ee109e7a6ea4d1f58f387f757545fa35325b/tests/cases/compute_descriptor_array_ssbo.amber
- https://github.com/google/amber/blob/8797ee109e7a6ea4d1f58f387f757545fa35325b/tests/cases/compute_descriptor_array_storagetexelbuffer.amber
Do those help?
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thanks just what i needed
buffer_array is supposed to be for things like an array of 2d buffers not a single object of type 2darray
I'm trying to run some shaders that use cube and cubearray textures - I'll see if I can figure out where i need to make changes in the amber code- But I expect I'll have some questions
Norm
from amber.
K, I'm going to close this as resolved. Let us know if you have further questions.
from amber.
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