Comments (19)
Verified error still happening in Unity 2017.2.0b11, Pixel XL.
from arcore-unity-sdk.
Seconding this error, on Galaxy S8, latest Unity beta. Again, the demo runs okay, but this is reported per frame.
Assertion failed: AndroidPlayer([email protected]) OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_ENUM: enum argument out of range
(Filename: ./Runtime/GfxDevice/opengles/GfxDeviceGLES.cpp Line: 368)
--
I've not had the other message, but it sounds as though that's just information saying the COM algorithm doesn't have enough matches to recover its tracking.
from arcore-unity-sdk.
Do you have any other plugins installed in that app or is it just a fresh project w/ the ARCore SDK installed, building HelloAR?
from arcore-unity-sdk.
No other plugin, running the project as is from the repo.
from arcore-unity-sdk.
@GtoDair, you are reporting a different error unrelated to this thread. Please file a separate issue.
@iBicha, I will follow up with someone from our team.
from arcore-unity-sdk.
Note that the warning only shows up when the camera has information to process (if you cover the camera, the warning doesn't show up, only when the pointcloud/plane detection is active)
Also this message shows up periodically:
I tango : vio_helper.cc:102 Not enough RANSAC inlier feature tracks for recovery.
from arcore-unity-sdk.
We can reproduce this issue internally and are following up with Unity to get it resolved.
from arcore-unity-sdk.
I encountered the same issue.But before this repeating error, there are some other errors at first. One of them is "Cannot find unitygar".
from arcore-unity-sdk.
Same issue, Unity 2017.2.0 b9, Samsung S8
from arcore-unity-sdk.
Just stating the obvious, but of course the error is still happening, since there is only a single commit since the release.
from arcore-unity-sdk.
Not sure if this is useful to anyone, but I noticed disabling/removing the PointCloud object stops the error from being thrown. This doesn't affect tracking, just removes visual feedback.
from arcore-unity-sdk.
This should now be resolved in Developer Preview 2.
from arcore-unity-sdk.
I am also getting the error of Nexus 6P and using unity 5.6.4p4 and unity 2018.1.0b4.
E/Unity: OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_ENUM: enum argument out of range
(Filename: ./Runtime/GfxDevice/opengles/GfxDeviceGLES.cpp Line: 388)
can anyone tell me how to solve this or for exactly what reason, this is happening?
from arcore-unity-sdk.
@spaul13, could you please elaborate on your issue?
I'm confused because neither the Nexus 6P nor Unity 5.6.4p4 are supported by the ARCore for Unity Preview SDK.
from arcore-unity-sdk.
Actually, I am getting this while playing a VR game implemented based on Unity. But hope you can help.
02-07 14:44:33.059 11434-11492/? E/jni: CreateFBO 4096 2048 68
02-07 14:44:33.062 11434-11492/? E/Unity: OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_OPERATION: Operation illegal in current state
(Filename: ./Runtime/GfxDevice/opengles/GfxDeviceGLES.cpp Line: 388)
Alongwith these I am getting few OMX layer error,
E/OMX-VDEC-1080P: Extension: OMX.google.android.index.storeANWBufferInMetadata not implemented
E/OMX-VDEC-1080P: Extension:OMX.google.android.index.describeColorAspects not implemented
E/OMX-VDEC-1080P: Extension: OMX.google.android.index.describeHDRStaticInfo not implemented
E/OMX-VDEC-1080P: Failed to call stream on OUTPUT due to HW_OVERLOAD
02-07 14:44:33.138 2724-11889/? E/OMX-VDEC-1080P: empty_this_buffer_proxy failure due to HW overload
02-07 14:44:33.138 2724-2724/? E/OMX-VDEC-1080P: Failed to set operating rate 64 fps (Invalid argument)
02-07 14:44:33.138 2724-2724/? E/OMXNodeInstance: setConfig(aa40117:qcom.decoder.avc, ConfigOperatingRate(0x6f800003)) ERROR: UnsupportedSetting(0x80001019)
02-07 14:44:33.139 2727-11887/? I/ACodec: codec does not support config operating rate (err -1010)
02-07 14:44:33.139 2724-11889/? E/OMX-VDEC-1080P: ERROR: Sending OMX_ErrorInsufficientResources to Client
02-07 14:44:33.140 2724-11889/? E/OMX-VDEC-1080P: Failed to qbuf to driver
Can you please tell me why I am getting this kind of error and how to resolve this?
from arcore-unity-sdk.
Sorry, I'm confused -- does the app you're running use ARCore?
from arcore-unity-sdk.
No. But I thought you can possibly help me on the same error, can also tell me the root cause of this. That's why I posted it here.
from arcore-unity-sdk.
This can happen for many reasons. It basically means that native rendering code has changed the OpenGL state in a way that Unity is not prepared for. I can't help you further, sorry!
from arcore-unity-sdk.
AndroidPlayer(samsung_SM-A715F@) Assertion failed: OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_ENUM: enum argument out of range
I can't really tell what's the effect on the app because the app still work perfectly.
from arcore-unity-sdk.
Related Issues (20)
- Pixel 2 XL - your devices doesn't support depth? HOT 1
- ARCore app crashes in release mode in Flutter.
- Crash in ArPresto_update(), ArSession_update(): java.lang.Error: signal 11 (SIGSEGV), code 1 (SEGV_MAPERR) HOT 4
- Camera freeze on some devices like Samsung Galaxy A40
- Can you provide local support for Cloud Anchor?
- AR Core Cloud Anchors stopped working
- Black screen when I use user's camera on Xiaomi Mi A3. AR Face.
- 'SpatialTracking' does not exist HOT 2
- Raycast from Image Position
- [QUESTION] Can I use depth api and cloud anchors at the same time??
- Crash on ArSession_configure on OPPO CPH2135 device HOT 4
- Unable to record with Recording API
- Persistent Cloud Anchors sample app - Failed to host a Cloud Anchorwith error ErrorNotAuthorized. Happens for keyless authentication HOT 6
- Instant Preview: Black screen but it's still working?
- Unable to play recorded session
- "Session.RequestApkInstallation" returns no result.
- Retrieve position and rotation from Playback API
- arcoresdk+unity urp let background blue
- Redmi Note 8 ARCore not able to scan surface
- Dont workin Samsung galaxy note 10+
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from arcore-unity-sdk.