Code Monkey home page Code Monkey logo

Comments (13)

BastiaanOlij avatar BastiaanOlij commented on July 26, 2024 2

@DerRidda still looking into it. Just rounded off rejigging the openvr plugin to use godot-cpp to clean a whole bunch of code up and finally get meshes to load asynchroniously instead of having the nasty hickup when controllers got turned on.

Need to start playing around with the SDK and start thinking about what I want to do. I'll be sure to do some writeups after I've done some experimenting so you guys can provide feedback before we get to far into a solution

from godot_openvr.

BastiaanOlij avatar BastiaanOlij commented on July 26, 2024 1

from godot_openvr.

BastiaanOlij avatar BastiaanOlij commented on July 26, 2024

from godot_openvr.

DerRidda avatar DerRidda commented on July 26, 2024

In that case we should probably find out what the smallest common denominator between Oculus and Index controllers finger tracking is and build a class with an interface based on that first and then work on the Index specific interface that has even more functionality.

from godot_openvr.

BastiaanOlij avatar BastiaanOlij commented on July 26, 2024

from godot_openvr.

Darkheron avatar Darkheron commented on July 26, 2024

Also openvr added gesture support, openxr has that also so it’ll be
interesting to add that to godot aswell.

What do you mean by gesture support? Do you mean the individual finger summary data?
I don't use the vast bulk of the godot_openvr module, but I have my index working through OpenVR with full skeletal support in godot, and I am not sure what you mean by this.

from godot_openvr.

DerRidda avatar DerRidda commented on July 26, 2024

In general I would like to now how this is being implemented now as apparently this is also an initiative by the Godot core team now as they were contacted by Valve.

from godot_openvr.

HeadClot avatar HeadClot commented on July 26, 2024

Hey @BastiaanOlij got a quick question has Valve index controller support been added to this plugin yet? Curious as I have the index controllers and I am making a game with them. :)

from godot_openvr.

HeadClot avatar HeadClot commented on July 26, 2024

Thank you for the information @BastiaanOlij :)

from godot_openvr.

MathiasBaumgartinger avatar MathiasBaumgartinger commented on July 26, 2024

Hello @BastiaanOlij!

Could you give a short status report on the skeleton hand support? I am working on a repository that should help VR developers getting startedand really want to include this feature. Any way i can support you in this?

from godot_openvr.

iambetterthanyou avatar iambetterthanyou commented on July 26, 2024

from godot_openvr.

BastiaanOlij avatar BastiaanOlij commented on July 26, 2024

from godot_openvr.

BastiaanOlij avatar BastiaanOlij commented on July 26, 2024

This is now being implemented in #84

from godot_openvr.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.