Comments (3)
Are you aware of the GridContainer class in Godot? Might want to try that out. If that class does not meet your use case, then please elaborate on what would need to be different about it.
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I feel stupid, I selected ItemList instead GridContainer and obviously they are not the same thing. I'm sorry.
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No worries. You thought something helpful was missing, and asked for it. We would rather you do that and find out we already have it, than to never ask for something when we don't have it.
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Related Issues (20)
- Class_Type does not work when exporting HOT 2
- An easier way to use ResourceCollection
- Tween Sequence can be removed
- godot 4.x support HOT 2
- What's the status of this repository? HOT 2
- Trail 2D "update frequency" HOT 3
- resource_collection.gd assert false HOT 1
- Cannot export library to Android platform HOT 6
- TacticalRPGlike Pathfinding : Dijkstra algorithm HOT 2
- There is no initialize button HOT 4
- Add support for trail gradienting in 3D HOT 6
- Can't rename nodes normally HOT 5
- Bitflag Class - Function error HOT 1
- utility scripts? HOT 2
- simple nodes for base implimentation HOT 9
- Attach multiple C# scripts per node HOT 1
- ValueRecorder, for keeping track of values over time. HOT 1
- DateTime class HOT 1
- Vector circle-square mapping methods HOT 7
- Bluetooth HOT 2
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