Comments (2)
Yes, once we figure out what the fix is, glow
should be updated and go-gl/gl
can be regenerated using the new version.
from glow.
This has been resolved. Please see https://github.com/go-gl/examples/pull/52/files for example usage.
from glow.
Related Issues (20)
- Unable to generate binding. Authorization Failed HOT 2
- Undeclared constants related to glext.h and glcorearb.h HOT 1
- Add VertexAttribIPointerWithOffset function HOT 2
- weird gl.CompileShader() gl.GetShaderInfoLog issue on OS X 10.6 (not on 10.7/10.8/linux) HOT 15
- go 1.4 compile time increased? HOT 8
- Is it viable to use glow to generate an interface with multiple backends? HOT 9
- Three actions remaining to complete early 2015 overhaul plan. HOT 10
- More idiomatic bindings HOT 4
- error generating package HOT 4
- Code that uses unsafe.Pointer to convert an integer-typed value held in memory into a pointer is illegal and must be rewritten HOT 6
- Generating EGL bindings fails HOT 7
- Vulkan API support? HOT 2
- Multiple extensions?!
- vulkan support? HOT 5
- Lack of extensions in the core profile HOT 10
- Unmaintained project? HOT 2
- Make constants typed HOT 5
- Use static keyword on GlowGetProcAddress instead of unique suffix.
- OpenGL 4.6 support. HOT 11
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from glow.