Comments (1)
I verified that this fix allows the library to compile but was unable to verify it works as expected (you can see how this ended up broken in the first place)โplease let me know if this fix is insufficient.
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Related Issues (20)
- Unable to generate binding. Authorization Failed HOT 2
- Undeclared constants related to glext.h and glcorearb.h HOT 1
- Add VertexAttribIPointerWithOffset function HOT 2
- weird gl.CompileShader() gl.GetShaderInfoLog issue on OS X 10.6 (not on 10.7/10.8/linux) HOT 15
- go 1.4 compile time increased? HOT 8
- Is it viable to use glow to generate an interface with multiple backends? HOT 9
- Three actions remaining to complete early 2015 overhaul plan. HOT 10
- More idiomatic bindings HOT 4
- error generating package HOT 4
- Code that uses unsafe.Pointer to convert an integer-typed value held in memory into a pointer is illegal and must be rewritten HOT 6
- Pointer checks in Go 1.6 HOT 2
- Generating EGL bindings fails HOT 7
- Vulkan API support? HOT 2
- Multiple extensions?!
- vulkan support? HOT 5
- Lack of extensions in the core profile HOT 10
- Unmaintained project? HOT 2
- Make constants typed HOT 5
- Use static keyword on GlowGetProcAddress instead of unique suffix.
- OpenGL 4.6 support. HOT 11
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from glow.