Comments (1)
contenteditable
simply makes your HTML element editable, it doesn't enable you to do stuff like:
- making visual selections
- applying change to all cells in selection
- copy/paste from/into selection
- cancel editing and reverting to previous cell value
- integrate nicely with Knockout.js
editableCell is basically a layer on top that takes care of all this for you, and that is tailored for playing well with Knockout.js.
Initally, contenteditable
was used for editing cells. After adding support for templating cell contents, contenteditable
was dropped in favor of an input element as it clears out the entire innerHTML
of your cell. Thus, it is easier to use an overlay input element for doing the editing, and simply updating the underlying observable value to have the cell template update itself using the normal Knockout.js infrastructure.
from editablecell.
Related Issues (20)
- Bower package
- When navigating up or down using CTRL+arrow, editableCell can crash browser
- Extensibility when navigating inside a "virtual" table HOT 1
- Allow setting null HOT 1
- Merge develop branch onto master HOT 8
- Clarify license HOT 6
- Clarify name HOT 6
- Re-write landing page HOT 2
- More idiomatic Javascript? HOT 1
- Clarify version HOT 2
- Remove any remaining issues preventing us from support 'edge' browsers HOT 1
- Publish via NuGet
- Use explicit publishing "step" to include output HOT 4
- Cannot find module 'knockout' HOT 3
- Clicking 3 times in field then leaving causes an exception HOT 3
- Copy images not only text
- Handle hidden cells
- Enable navigating across thead/tbody boundaries
- Issue when loading Knockout via AMD HOT 2
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from editablecell.