Comments (1)
Agree completely. It's actually kind of ridiculous that players have to guess how strong units are, and can only base that on cost. Esp for new players.. the only way to get specifics about unit characteristics is to visit the web site or look at the xml file! It most definitely should be visible while actually playing the game!
from glest-source.
Related Issues (20)
- reformat usage output HOT 2
- Allow players to view Freenode connection messages HOT 2
- Mac OSX build instructions need updating HOT 23
- remove references to libxml HOT 2
- output library should be renamed HOT 5
- Segfault during network games HOT 1
- Document the AI code
- Weird rendering, black squares HOT 1
- Unit Model Degradation HOT 4
- New name? HOT 3
- Flatpak file? HOT 3
- Version differences and steam version HOT 1
- Unit Floating Attribute HOT 1
- Glest fails to create a user .glest directory and fails to crash when it cannot launch. HOT 3
- Please upload to GitHub Releases HOT 4
- Modifications in Glest HOT 1
- A List of Really important Glest Requirements HOT 2
- Another important issue
- appimage doesn't work on ubuntu 18.04
- issues building
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