Comments (6)
i am back with more
- Bugs
- Armor element does not render, happens on LiquidBounce/Exhi mode
- DamageIndicators renders through walls; this can be marked as ESP
- Improvements
- Options to customize background like in LB+
- Customizable chat font, i don't like the default font
- TargetMark, ReachCircle, AutoPlay, NameProtect cause why not
- Customizable nametags (text shadows, custom font, no background)
- Custom capes, with animated if you can (place your custom cape in the root folder of the client with a name - customcape.png maybe?)
- Rework keystrokes cause it looks absolute ass :puke: (apart from the Jello themed one)
- Stuff that can/should be added
- 1.7 animations,
skidfrom this mod cause it uses 1.7 code (also it's has assential btw) https://cdn.discordapp.com/attachments/958820495631999046/958823819869569034/OldAnimations_1.0.0_-_beta_10.1.jar - FPSSpoofer cause
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ToggleSprint does not works after you open any GUI (inventory, clickgui) resolved
fixed in dev branch will push
Could be intended, but FontRenderer looks scuffed (some text elements aren't smooth, no text shadow option in text element)
try change the font elipson to 60 in the hud module
Some visual elements look blurry on my end; not sure if this is a problem related to iGPUs
what scale is ur minecraft on?
Sometimes the Effects bar won't render the countdown animation
send a video
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Delete BetterFPS as it does not improve any FPS at all + changing the base math the game depends on is a VERY bad idea, examples of this are https://streamable.com/q4ip5u and https://streamable.com/rthpah - also flags on GrimAC too resolved
Implement Patcher's fixes from LB+ as these are using vanilla code iirc, also implement some from the Patcher's SRC
planned.
Drop down menu for placeholders from LB+ as these are very useful for new users of the client who doesn't know how to add an fps or cps counter
il look into this, i also plan on adding these elements as their own things like, lunar, blc, laby
Vanilla scoreboard since it looks a bit sleeker than the one in the client
ok il try doing this
Slimmer rect on scoreboard
can you provide an example?
LB+/Lunar chat animation.
this? https://www.curseforge.com/minecraft/mc-mods/better-chat
instead of canceling the hurtcam animation, why not add a slider to adjust the hurtcam animation?
cool idea, hard to implement
applies to both FDP and Glass: Effects should have an text mode + center mode for the noteless effects, as stacking potions effect from bottom to top look weird
i plan to add other effects modes
Simplify the animations mode since new user won't understand most of them
this is a early beta, so polish will come closer to v1 release
literally every pvp client mods (tnt timer, hit color, etc.), some useful/open-src mods can be implemented from this list https://github.com/LizzyMaybeDev/Introduction-to-modding-mc
i have stuff planned :)
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Armor element does not render, happens on LiquidBounce/Exhi mode
will look into
DamageIndicators renders through walls; this can be marked as ESP
il limit range to 5 blocks
Options to customize background like in LB+
main menu? w.i.p
Customizable chat font, i don't like the default font
chat will get its own module soon
TargetMark, ReachCircle, AutoPlay, NameProtect cause why not
target mark somewhat depends on kill aura maybe i can rework it, reach circle, nice idea, autoplay is banable, name pretect is called nick hider
Customizable nametags (text shadows, custom font, no background)
zywl said these are technically banable so i will move them to the banable category and maybe try to edit defualt ones
Custom capes, with animated if you can (place your custom cape in the root folder of the client with a name - customcape.png maybe?)
custom capes are entirely possible in current build and I've not tested it but there is gif support as far as im aware
Rework keystrokes cause it looks absolute ass :puke: (apart from the Jello themed one)
im gona make a lunar mode
1.7 animations, skid from this mod cause it uses 1.7 code (also it's has assential btw)
planned.
FPSSpoofer cause
maybe
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cool idea, hard to implement
- Sol Client has this option btw, you can check it out
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Also here i should mention a couple more thing
- Bugs
- Enabling shadow on the SessionInfo board won't render the rounded corners (also the session time is messed up, a fix of could be when you exit the client it would reset to 0 on all servers)
- Weird player model issue in inventory, only happens on Survival
- Armor percentage on WaterMelon/SparklingWater TargetHUDs are broken, it always shows 55000%
- Improvements
- More TargetHUDs (from LB+ reborn), also only show options for that TargetHUD mode when you choose it.
- Noteless/Flux (?) Armor layout, also add held item option too.
- Delete the .say and the .config command as there's no use for them (also anything related to them)
- Add back the health text from the Chill TargetHUD
- Line option for the text element (top, below, or outline)
- Option to disable main menu parallax
- Option to use the vanilla animations for Tab
- Option to add more stuff to SessionInfo board
- Stuff that can/should be added
- Mouse movement gui element (screenshot here is an proof of concept, it could be squared)
- Media GUI element/module (shows which songs is playing from browser, app, spotify; i'm a little worried this won't work on any other oses than windoze; also you can hook the notifications module to show them which song is currently playing)
- JumpCircle
- Option to disable all particles
- Smooth scrolling
- LB+/Rounded Button mode
- LB+ Notifications
- Vape UI elements (keystrokes, effectshud, etc)
- LB+'s ColorMixer, very useful for customizing the client
- LB+ Reborn's SessionInfo, looks clean ngl
i'll be back for more
from glassclient.
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