Comments (7)
omg, it's working, just forgot to delete double encode to opus in the code, jeez
Right, I'll make a PR with audio fix.
Here is how it works.
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Glad that I could help with something (:
Just checked it on a gaming PC (forgot to check OBS before recording) and, yep, all lags are gone, even PSX has no latency for me at all (on the localhost ofc).
And it seems that your resampler works just fine. Ok, I will make a PR later this week sometime.
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OMG. You made my day!!!
I was so desperate to make audio work. Thank you for the all the fix and explaination! All of them are very legit.
- yes I didn’t realize select default can drop the frame. Really Good finding!
- So you are currently limited scope to make it works with NES right? Can just go first with it, the resampling for other cores will not be big issue
- it should be int16, I think we made wrong assumption about the data type.
- :D
- Another awesome finding!
Thank you again. I’m looking forward to accepting your PR :D
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It's a great help indeed.
I didn't know it's that good playing with sound. I will re-deploy ASAP with your change when your PR is merged, so you can experience your work over the internet. :P
May I know where are you stay, so I can host a server close to you.
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@giongto35, sure (:, I'll test a bit more and commit tomorrow, then.
Well, if you will to host a server close to me (: for some reason, then your best bet is Frankfurt from EC2, I guess. It's the closest one to Moscow (:./
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@sergystepanov
It's ok. Don't worry. Don't need to be rush. Weekend we have more time.
You are in Moscow :p I will dedicate one server in Frankfurt for you to test. Currently, there is only London server in Europe.
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Related Issues (20)
- Support function parameters when bypassing LibCo cores HOT 1
- make dev-run error~ HOT 1
- unable to use turn servers with credentials or multiple stun servers. HOT 4
- Only player one slot works HOT 1
- Investigate fatal: morestack on g0 after the migration to Go 1.21.0 HOT 1
- USB gamepad HOT 4
- Controllers do not work in the fullscreen mode HOT 6
- [Question] supported game system? HOT 10
- Port Libretro frontend to C
- Fix concurrent app start/close in the same room
- Reimplement aspect ratio
- can it support android app? HOT 6
- No games List HOT 1
- Add forced fullscreen option HOT 1
- New Go's 1.2(1)2 heap allocator crashes the app HOT 4
- Where are all the games stored? HOT 1
- dev run in windows failed HOT 1
- How to play win95 and win98 games HOT 8
- Does the project support PSP games? HOT 3
- Does your project support rtmp or other push modes HOT 1
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