Comments (7)
Hmm no idea... Some hints to debug:
- Make sure Flash Player is installed and works normally (also check version of Flash Player).
- Try installing debug version of Flash Player as described in "How to debug" section of README.txt
- Insert console.log() in various location in web_socket.js to see where it stops execution.
from web-socket-js.
Also please make sure you don't provide anything at port 843. If you already provide Flash socket policy file there, you must allow access to 10081 there.
from web-socket-js.
- all needed files are accessible an loaded (apache log)
- http://localhost:843/ yields,
which should be fine.
3) Flash player is installed and fine: Shockwave Flash 10.0 r42
i will try inserting console.log and then install flash debug player next.
from web-socket-js.
p.s. github stripped out the stars between the apostrophes for allow-access-from.
from web-socket-js.
Flash socket policy file at port 843 must be provided as raw TCP response, not with HTTP. See
http://www.lightsphere.com/dev/articles/flash_socket_policy.html
for details. If you don't use Flash socket anywhere else in your host (anyway it should not work right now), easy solution is to stop providing the policy file at port 843, so that web-socket-ruby handles it itself. Note that you should stop listening at port 843, not returning HTTP response 404.
from web-socket-js.
Okay, that was the problem, thanks for your help. Kudos, web-socket-js is a great intermediate solution.
from web-socket-js.
Hi,
I'm using websocket.js and it worked good in Chrome but in Firefox and IE, WebSocket object created but it not connected to server ...
When i start FireBug, i see some errors:
[WebSocket] cannot connect to Web Socket server at ws://localhost:12345/ (SecurityError) make sure the server is running and Flash socket policy file is correctly placed webSocketError(Object { name="message"})web_socket.js (line 311)
[Break on this error] console.error(decodeURIComponent(message));\n
Whats the problem?
Thanks.
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