Comments (3)
I converted the model from fbx to sfb. It is loaded ok but the part that should be hidden from my head is visible AND is like black wireframe pixelized.
I don't know if it is a problem of the library itself or arscene.
Can you please tell me how you did that because there are only shapes available
from arcore_flutter_plugin.
I've attached the FBX (renamed to .png otherwise I can't upload here)
I've used the import of sceneform assets.
from arcore_flutter_plugin.
You need to add the function ArSceneView(context).setCameraStreamRenderPriority(0)
to android/src/main/kotlin/com/difrancescogianmarco/arcore_flutter_plugin/ArCoreView.kt
in the package file and change the implementation in both the package and your app's build.gradle to the following:
implementation 'com.google.ar:core:1.15.0'
implementation ('com.google.ar.sceneform:core:1.15.0') {
exclude group: 'com.google.ar.sceneform', module: 'filament-android'
}
implementation 'com.google.ar.sceneform:assets:1.15.0'
implementation group: 'com.google.ar.sceneform', name: 'filament-android', version: '1.12.0'
implementation ('com.google.ar.sceneform.ux:sceneform-ux:1.15.0') {
exclude group: 'com.google.ar.sceneform', module: 'core'
}
from arcore_flutter_plugin.
Related Issues (20)
- Build failed -> compilation error HOT 3
- Consider upgrading to SceneView from archived sceneform HOT 11
- Support Geospatial API and Terrain Anchors HOT 1
- Unable to detect ARCore even when its apk is installed HOT 10
- Reuse of Augmented Images Page HOT 2
- Execution failed for task ':arcore_flutter_plugin:compileDebugKotlin'. HOT 2
- MainActivity/MANIFEST_MALFORMED runtime error
- Integration with geospatial creator
- [split_config.arm64_v8a.apk!libfilament-jni.so]
- 0.2.0-alpha - Question
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- Feature request: Access camera frames
- Video Recording
- New plugin: from sceneform to sceneview HOT 1
- Node on tap not working? HOT 1
- Kotlin Version error HOT 13
- Kotlin Version HOT 3
- AR Camera feed HOT 3
- Place objects on walls and ceilings
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