Comments (6)
Desired functionality:
- Ability to modify pitch of sources
- Ability to do easy fade-in, fade-out, cross-mixing
- Ability to tell length of a Source, current position
- Positional sound (see https://docs.rs/rodio/0.5.1/rodio/source/struct.Spatial.html and https://love2d.org/wiki/love.audio )
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Looping! I would be super happy with something like https://love2d.org/wiki/Source:setLooping (for a micro-game I'm building)
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Good call!
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global audio::start()
, stop, volume functions, etc?
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Being able to query where in a playing sound you currently are, and how long the sound is.
Also handle #208
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Lots of this has been improved in devel.
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Related Issues (20)
- Introduce a Blank/Nothing/None color HOT 4
- Asynchronous Asset Loading
- Potential gpu memory leak HOT 3
- Remove ImageFormat from API
- Could probably use `impl Into<Option<Color>>` everywhere
- RGBA color rendering is inconsistent and buggy HOT 3
- Could not compile ggez due to use of unstable library feature HOT 2
- Panic when drawing a text with an unknown font HOT 2
- Fullscreen not working properly on Wayland
- failed to run custom build command for `libudev-sys v0.1.4` HOT 1
- Allow changing pitch of sound being currently played
- Failed to initialize graphics, trying secondary backends. HOT 4
- linking error under ggez m1 arm HOT 1
- Offset doesn't apply correctly when set with matrix HOT 1
- https://github.com/ggez/ggez/blob/1a6c26d9f26b9877c26118720238bbeb80b65276/src/filesystem.rs#L59 HOT 1
- Add integration with compute shaders
- Semi-automatic dependency update with dependabot
- ResourceNotFound Error when running example 02 HOT 2
- It's possible to create a zip file with backslash path seperators, and if you do, ggez won't let you load a file from inside a folder inside a zip HOT 1
- Vulkan library issue - segfaults HOT 3
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