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seppoday avatar seppoday commented on August 27, 2024

I would also improve scrolling with mouse wheel. Right now it scrools whole page. That's kinda annoying and not smooth experience.

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NathanLovato avatar NathanLovato commented on August 27, 2024

@seppoday in which browser? And on which device? I don't have that in Brave or Firefox here on Linux.

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seppoday avatar seppoday commented on August 27, 2024

It was Windows and Chrome. But somehow on Brave it is looking fine, so probably nevermind?

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NathanLovato avatar NathanLovato commented on August 27, 2024

We'll have to test. As part of this task Xananax is controlling the resizing of the app and preventing overflowing (which can cause the scrolling you experience).

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dialmove avatar dialmove commented on August 27, 2024

I've found that resizing the window height is reducing the content size, because the margins size is kept as a constant width of the screen.

Expected behavior in a windowing system would be to reduce the width of the margins until it is almost 0, and only then start to zoom out the column content.

Is it something that can be done with the Godot layout toolkit? Or maybe the margins could be made part of the html page itself (using the "margin" property of the html canvas container), instead of painting them inside the canvas, so that the browser will resize them naturally?

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