Comments (5)
I would suggest the following:
- cubos-core -> cubos-engine - this naming is more understandable since other engines use this, although Unreal Engine splits the engine into multiple smaller libraries, so
core
would make sense if you plan on doing the same. - cubos -> cubos-application - this makes it clear that it is an application that can be run, otherwise you are sending conflicting information. Is
cubos
an engine or an application?
from cubos.
cubos
is the actual engine, maybe it should be named cubos-engine
.
from cubos.
I suggest the following file structure:
core/
include/
src/
lib/
tests/
samples/
CMakeLists.txt
engine/
src/
CMakeLists.txt
editor/
src/
include/
CMakeLists.txt
CMakeLists.txt
from cubos.
Can't this issue be closed? At this point the only thing left is the editor, we may as well create a new issue/change this issue to reflect that, since the engine has already been restructured.
from cubos.
Yap, I think it makes sense to add the editor down the road.
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