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RicardoEPRodrigues avatar RicardoEPRodrigues commented on August 21, 2024

I would suggest the following:

  • cubos-core -> cubos-engine - this naming is more understandable since other engines use this, although Unreal Engine splits the engine into multiple smaller libraries, so core would make sense if you plan on doing the same.
  • cubos -> cubos-application - this makes it clear that it is an application that can be run, otherwise you are sending conflicting information. Is cubos an engine or an application?

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RiscadoA avatar RiscadoA commented on August 21, 2024

cubos is the actual engine, maybe it should be named cubos-engine.

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RiscadoA avatar RiscadoA commented on August 21, 2024

I suggest the following file structure:

core/
  include/
  src/
  lib/
  tests/
  samples/
  CMakeLists.txt
engine/
  src/
  CMakeLists.txt
editor/
  src/
  include/
  CMakeLists.txt
CMakeLists.txt

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RiscadoA avatar RiscadoA commented on August 21, 2024

Can't this issue be closed? At this point the only thing left is the editor, we may as well create a new issue/change this issue to reflect that, since the engine has already been restructured.

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ratuspro avatar ratuspro commented on August 21, 2024

Yap, I think it makes sense to add the editor down the road.

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