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๐Ÿ“– About me

  • ๐Ÿ‘ฆ My name is Lucas, but I go by the name of Game4all on the internet

Tech I know and use :



Text editors:


โญ Interests

  • ๐Ÿ’– I have an interest for computer graphics, game development and procedural generation.

  • I have an obession with particle physics and voxel-based games ๐ŸงŠ.

  • Anime is great.

๐Ÿงช Current "active" projects

โœˆ

Lucas Arriesse's Projects

bevy_vox_mesh icon bevy_vox_mesh

A bevy engine plugin for loading magica voxel files directly in bevy as usable meshes.

circles.net icon circles.net

An asynchronous .NET Standard api wrapper for the osu! api

dustpile icon dustpile

๐ŸงชGPU accelerated falling sand sim in Zig

emux icon emux

A custom fork of the Emux gameboy emulator for use within gamebosu!

gamebosu icon gamebosu

๐Ÿ•น A custom ruleset for osu!lazer that adds a playable gameboy.

osu icon osu

rhythm is just a *click* away!

poussiere icon poussiere

๐Ÿงช A basic falling sand game made with winit + pixels rust libraries

vx_bevy icon vx_bevy

๐ŸงŠ Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.

zvox icon zvox

Zig library to parse Magicavoxel .vox files

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