Comments (4)
Hi @Drummerboy444 and thank you for posting your issue with Test-runner.
I don't know why this issue is happening but it sounds like a flaky test or like files are changed during indexing.
Do you see the same behaviour if you run the tests in docker locally?
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Hey @webbertakken, thanks for the reply.
I don't think it can be due to flaky tests, as they're just placeholder tests doing things like Assert.True(0 < 1)
. They always pass when running in Unity.
I'll have a go at running in Docker locally and let you know how that goes!
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@webbertakken I'm struggling to run the tests locally in Docker, in that I don't really know what I'm doing haha. Would you be able to advise me on this?
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Hi @Drummerboy444 , were you eventually able to resolve the issue on your end? Do you still want some help?
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