Comments (2)
Same here. Trying to use the windows-latest on GitHub for building WebGL.
from docker.
Images for Android on Windows now exist for v3. We don't have webgl for windows as Ubuntu builds those already and Windows doesn't provide additional functionality (Android on Windows has Burst, Linux does not).
from docker.
Related Issues (20)
- Error building reference-project with docker HOT 5
- Add support for Unity 2023.1 HOT 3
- Unity 2022.2 Android JDK not found HOT 1
- Missing image with IL2CPP for mac HOT 1
- unity-hub headless option does not seem to work properly HOT 5
- Build Failed on unityci/editor:2021.3.22f1-windows-mono-1.1 HOT 1
- Support for Windows Server 2022 HOT 1
- Build fails for editor-ubuntu-2023.1.0f1-webgl-1.1.2 with URP
- Update ubuntu version from 18.04 to 22.04 HOT 3
- Manifest unknown for certain images on unityci/editor but not for others. HOT 2
- Stop supporting EOL versions of Unity Editor
- manifest for unityci/editor:2022.3.8f1-linux-il2cpp-1 not found HOT 1
- manifest for unityci/editor:windows-2021.3.16f1-webgl-2 not found HOT 1
- "Build succeeded" but still getting "There was an error..." HOT 1
- Pass env vars set in workflow file to docker environment HOT 6
- Fail to build containers because of failing git lfs checkout HOT 2
- docker: invalid reference format: repository name must be lowercase. HOT 4
- Unable to Generate Logs and Hanging Execution with unityci/editor Docker Image on Mac with Apple Silicon HOT 1
- xvfb-run is not invoked as root user when using runAsHostUser
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from docker.