Comments (2)
Igualmente como esta función es más para que las apliquen en los juegos, podemos dárselas directamente y solo explicar como funcionan.
from timpulsa-curso-js.
Funcion mejorada de grid
export const newGrid: FabricaGrid = (grid: Vec2) => {
return {
maxColumns: grid.x,
maxRows: grid.y,
blockDimensions: {
height: height() / grid.y,
width: width() / grid.x
},
getPositionFromCoordinates(coordinates: Vec2) {
return vec2(
this.blockDimensions.width * coordinates.x,
this.blockDimensions.height * coordinates.y
)
}
}
}
Interface de como se usa
/**
* In game grid. Lets you determine the position of a cell in the grid.
*/
export interface Grid {
/**
* Max number of rows
*/
readonly maxRows: number,
/**
* Max number of columns
*/
readonly maxColumns: number,
/**
* Get the dimensions of the grid's cell
*/
readonly blockDimensions: {
readonly height: number,
readonly width: number
}
/**
* Given a set of coordinates, returns the position vector on the screen
* @param coordinates Vec2
*/
getPositionFromCoordinates(coordinates: Vec2): Vec2
}
from timpulsa-curso-js.
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from timpulsa-curso-js.