Comments (10)
What's your PC specs?
from fyrox.
4 CPUs, 8 virtual threads, 24 GB of memory, OpenGL.
Very old Intel CPU.
from fyrox.
What's the output of this glxinfo | grep 'version'
?
from fyrox.
$ glxinfo | grep "OpenGL version"
OpenGL version string: 4.6.0 NVIDIA 550.54.14
from fyrox.
So, the error comes from GLX, OpenGL initialization to be more precise. This could be from outdated drivers, local settings, etc. I found this discussion with the same issue.
from fyrox.
The alacritty terminal emulator app works fine on the same system though.
from fyrox.
Alacritty works fine because it requires OpenGL 2.0, but Fyrox requires at least OpenGL 3.3+.
from fyrox.
The error message comes from the failure to open for reading the file "settings.ron".
This file doesn't exist.
from fyrox.
This is not an error, just a warning about missing settings file. The actual cause of the crash is an issue with OpenGL context creation. I don't know why this happens, it requires some debugging anyway. Usually when drivers, local settings, etc is fine then the engine starts fine too. I suggest you to check some other application that uses more or less modern OpenGL to see if it works.
from fyrox.
@mrDIMAS What application would you suggest to use to test OpenGL?
from fyrox.
Related Issues (20)
- More hotkeys
- Editor crash when saving terrain HOT 1
- Mixamo mesh import issue HOT 2
- Fyrox-Sound glitchy sounds on Android HOT 2
- Bug found - Clicking in asset browser deleted some files and duplicated the data folder 180+ times until I Ctrl+C the editor process. HOT 2
- thread 'main' panicked HOT 25
- No Texture field in the Inspector HOT 7
- Unsound implementation of `transmute_vec_as_bytes` in `fyrox-core` HOT 5
- CI uses `actions/checkout@v3`, which uses a `deprecated` version of `Node.js` HOT 1
- `CI / Clippy CI (push) Failing after 1m` on main branch HOT 2
- could this support 3d format like pmx and vmd motion format? HOT 1
- Add gizmos for shape editing for collider shapes HOT 1
- Is it not possible to add seamless script adding like in Unity and Unreal? Is it a Rust limitation?
- Sphere look like cube in play mode
- CI uses `actions/setup-java@v3`, which uses a `deprecated` version of `Node.js` HOT 2
- Replace With node type inspector does not update to match type
- Create a resource folder seperately from the editor and engine folder
- Upgrading the version to nightly causes infinite reloading HOT 2
- Using sccache to avoid compiling each time HOT 6
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from fyrox.