Comments (4)
That happens on Blizzard's site sometimes I've noticed.
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Yeah there isn't much that can be done, it's because the site didn't load correctly, not sure why, could be a rate limit thing or maybe it timeouts.
from owapi.
This is two things; Blizzard being bad and the aggressive caching I perform.
All data is cached for 300 seconds after retrieval to prevent every request being incredibly slow. This, as you've noticed, has the side effect of caching bad data when blizzard decides to be silly and not return the right data.
I'm going to keep this open for a bit, until I implement a way to either not cache data when it 404s (which isn't needed as the 404 page is much faster to load than the player page) or do it for a short time.
from owapi.
Basically, if you request a profile; there's no guarantee it will be there. However, it's recommended to retry the request after 5 seconds to give Blizzard the chance to catch up, and the profile data should be there and cached again.
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Related Issues (20)
- f HOT 1
- quickPlayStats and competitiveStats return empty arrays HOT 2
- Internal server exception being thrown HOT 3
- Dependencies require aioredis >=0.3.0,<1.0.0, however sub-dependency requires aioredis >=1.0 HOT 9
- Error 500
- stat_groups.find(".//span[@class='stat-title']").text is None HOT 4
- Some profiles returning "unsupported operand type(s) for +: 'int' and 'NoneType'" HOT 3
- "ValueError(\"could not convert string to float: 'null'\",)" HOT 3
- win rate, win , lose, games is NULL
- API down: error 500 HOT 5
- Hero-specific stats merged into general_stats HOT 6
- Error 502 HOT 2
- List index out of range HOT 4
- "ValueError(\"invalid literal for int() with base 10: '1,262'\",)" HOT 2
- New competitive system broke the API HOT 1
- "KeyError('src')" on a particular profile
- Redis on public API is dead HOT 2
- Feature: Docker-Image
- Kyoukai/asyncio issue : Task exception was never retrieved HOT 2
- Discontinuation. HOT 2
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