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Wayne Moorefield's Projects

2d-essentials icon 2d-essentials

Godot 2D essentials is a collection of production ready components to speed up the development of your 2d games. This components handles basic behaviours without affecting the particular logic of your game.

apitable icon apitable

APITable, the best Airtable open-source alternative and an API-oriented low-code platform for building collaborative apps.

barco icon barco

Linux containers from scratch in C.

bert icon bert

TensorFlow code and pre-trained models for BERT

bloc icon bloc

A predictable state management library that helps implement the BLoC design pattern

bonfire icon bonfire

(RPG maker) Create RPG-style or similar games more simply with Flame.

book icon book

A Book about Pythonic Application Architecture Patterns for Managing Complexity. Cosmos is the Opposite of Chaos you see. O'R. wouldn't actually let us call it "Cosmic Python" tho.

cmangos-classic icon cmangos-classic

C(ontinued)-MaNGOS (Classic fork) is about: -- Doing WoW-Emulation Right!

comprehensive-rust icon comprehensive-rust

This is the Rust course used by the Android team at Google. It provides you the material to quickly teach Rust to everyone.

dialogic icon dialogic

💬 Create dialogs, characters and scenes to display conversations in your Godot games.

discord-sdk-godot icon discord-sdk-godot

Newest Discord Game SDK support for GDScript with optional Editor Rich Presence in Godot Engine 4.1 and the easiest code pattern! (Linux, Windows & MacOS)

entity_spell_system icon entity_spell_system

An entity and spell system c++ godot engine module, for complex (optionally multiplayer) RPGs.

evennia icon evennia

Python MUD/MUX/MUSH/MU* development system

fex icon fex

A fast usermode x86 and x86-64 emulator for Arm64 Linux

flecs icon flecs

A fast entity component system (ECS) for C & C++

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