Comments (1)
This is a scene lighting prior in the case that the video you are training on is captured under roughly uniform white lights.
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Related Issues (16)
- Code for multi-view data HOT 2
- questions about hdr map. HOT 2
- Missmatch size when Rendering HOT 6
- How can I get BlenderHuman synthetic dataset? HOT 2
- How to get, Normal, Occlusion, Diffuse, Specular informations for self-built dataset HOT 11
- bug about your training code HOT 1
- how to relight human with different background HOT 3
- Different light settings between people-snapshot and zju-mocap HOT 2
- Have some questions about trian and inference in monocular video HOT 3
- How to get the geometry and reflectance decomposition results. HOT 1
- How to get camera intrinsic in Blender? HOT 2
- Question about Custom Dataset HOT 1
- Question about Relighting in A Novel Camera View HOT 1
- alpha = roughness squared in microfacet BRDF HOT 1
- Question about relighting HOT 2
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