Comments (1)
I wasn't able to reproduce this with a test.
Lines 1918 to 1970 in 9dcbcd2
However, you're right, that destroy()
should no-op the second time, so I made that fix (world.removeEntity(e)
also calls destroy()
on the entity).
Is there some other way that I can reproduce the problem in the previous commit reliably?
In any case, [email protected] has been published.
from ape-ecs.
Related Issues (20)
- Init System with Custom Parameters HOT 1
- utils/IdGenerator is not browser compatible HOT 1
- Using `Class.constructor.name` as identifier to register and refer to components is leading to issues with bundlers and code minification HOT 3
- WIP: Undefined system instance members if TypeScript has useDefineForClassFields activated and is transpiled with @babel/plugin-proposal-class-properties HOT 1
- Documentation of the Query class could be more clear about persist and execute
- Add a code style tool to keep the code formatting consistent. HOT 1
- fromAny seems to override fromAll? HOT 2
- Sharing Queries? HOT 1
- entity.getObject can return a circular reference HOT 2
- World Cleanup/Deletion? HOT 1
- Loading world and jumping into a given point in the system stack? HOT 6
- genPrefix doesn't do anything at all HOT 4
- System.subscribe Should Accept Components As Types HOT 1
- EntityRefs should error when invalid values are used
- Feature Request: Support passing component class instead of string component names HOT 2
- Documentation update needed?
- Default component values are the same object?
- Better type support for Components HOT 1
- componentReserved should be exported
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