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freestriker's Projects

custommeshcomponent icon custommeshcomponent

The minimal source code for creating a custom mesh component and using it in Unreal Engine 4. This is an example project published with a series of articles that cover the topic.

dissolveeffectforugui icon dissolveeffectforugui

A dissolve effect for uGUI, without material instancing. Please star and watch this project :)

entt-pacman icon entt-pacman

An example of how to use the ECS part of the EnTT framework

framegraph icon framegraph

vulkan abstraction layer that represent frame as a task graph

glm icon glm

OpenGL Mathematics (GLM)

glsl icon glsl

GLSL Shading Language Issue Tracker

mesh_segmentation icon mesh_segmentation

some materials about mesh processing, including papers, videos, codes, and so on. Updating every day!

nodegraphprocessor icon nodegraphprocessor

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

nova icon nova

Bring the power of Unity to AVG

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