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Foghrye4 avatar Foghrye4 commented on September 27, 2024

Boiling point of unknown by IHL fluids are now 373 K (0.642). Tell me if this helps.

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wormzjl avatar wormzjl commented on September 27, 2024

image

seems good now, but is it normal to have some water in the column?
Also does it work like more section->better speed->less energy consumption?

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wormzjl avatar wormzjl commented on September 27, 2024

nope...problem still persists...might be related to density/boiling point?
what does this temperature check serves actually?

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Foghrye4 avatar Foghrye4 commented on September 27, 2024

@wormzjl it checks if fluid can be condensed using normal temperature water. Water in a column because everything is calculated from a single tileentity, including condensation process. Does column work fine with normal oil (with IHL native recipe)?

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wormzjl avatar wormzjl commented on September 27, 2024

normal oil is fine, the problem occurs only with my custom fluids

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Foghrye4 avatar Foghrye4 commented on September 27, 2024

@wormzjl I would like to know what you want to process.

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wormzjl avatar wormzjl commented on September 27, 2024

http://i.imgur.com/MmDTHyG.jpg
this

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Foghrye4 avatar Foghrye4 commented on September 27, 2024

Wow. But where is column? IHL distiller?

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wormzjl avatar wormzjl commented on September 27, 2024

yep

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Foghrye4 avatar Foghrye4 commented on September 27, 2024

IHL fractionator cannot condense anything with boiling point above temperature of coolant (water in that case). Also it cannot output gases, only fluids. It will not work for helium. To separate gases you need to use cryogenic distiller instead. I can simplify it and turn it in another simple reactor. It will consume water and output anything independent from temperatures. Currently it is a crude simulation of real life fractionator and it using real physic calculations.

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wormzjl avatar wormzjl commented on September 27, 2024

The problem with simulation in minecraft is that you need some gameplay element behind it, or people will not notice its existence.
How do you determine the boiling point?

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Foghrye4 avatar Foghrye4 commented on September 27, 2024

@wormzjl I just set it for my fluids. For others before update it is here: https://github.com/Foghrye4/ihl/blob/master/ihl/worldgen/ores/IHLFluid.java#L118

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Foghrye4 avatar Foghrye4 commented on September 27, 2024

@wormzjl so, should I do it? I mean - remove all physic stuff and turn it to a plane simple crafting device?

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wormzjl avatar wormzjl commented on September 27, 2024

Umm, for now I think it's probably better to make it simpler, as currently nobody really uses the fluid temperature and density system. If you want to do simulation, you will need a whole system supporting it

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