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Comments (8)

Foghrye4 avatar Foghrye4 commented on June 20, 2024

Last version of Dissolution cause crash without Iblis.

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Pyrofab avatar Pyrofab commented on June 20, 2024

Last version of Dissolution doesn't crash by itself. What version of Forge were you using ?

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Pyrofab avatar Pyrofab commented on June 20, 2024

Update: reproduced the crash with Iblis 0.4.3, Dissolution 0.1.4 and Forge 14.23.3.2669
Here's the crash and the log file:
https://gist.github.com/Pyrofab/b97db54de117fb686c3bc266ddd8ed4c
Interesting line:
Registry EntityEntry: Override did not have an associated owner object. Name: dissolution:zombie_possessable Value: net.minecraftforge.fml.common.registry.EntityEntryBuilder$BuiltEntityEntry@743e5472
It would appear that this is my fault, however I would like to know if iblis does anything special to zombies that could cause this unintended behaviour

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Foghrye4 avatar Foghrye4 commented on June 20, 2024

I am registering extended class of vanilla zombie with registry entry "iblis:zombie". Yet I was able to reproduce crash with Iblis removed. It could be caused by one of my other mods. For example my other mod "Dungeon generator for Cubic Chunks" (labyrinth) also register entities. I will investigate case more throughtfully.

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Pyrofab avatar Pyrofab commented on June 20, 2024

Alright, that explains the aforementionned crash. And I am entirely responsible for it, sorry.

Regarding yours, generally Dissolution's loading crashes (without other mods) are due to Forge being way outdated and unable to process contained dependencies, I think this is what you experienced.

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Foghrye4 avatar Foghrye4 commented on June 20, 2024

Renaming entity to "player_zombie" works fantastically good. Apparently Labyrinth also had a "Zombie" mob.

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Pyrofab avatar Pyrofab commented on June 20, 2024

Alright, I fixed it on my side. (version 0.1.5 will get the fix)

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Shade-Jonezy avatar Shade-Jonezy commented on June 20, 2024

This allows the two to work in tandem well with no crash.

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