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pirunxi avatar pirunxi commented on August 16, 2024

两点因素:

  1. 开发成本太高,而HybridCLR难以商业化,无力支撑后续研发
  2. godot使用的人太少,而unity短期内又无法支持.net 7.0,我们考虑等unity快支持的时候再考虑做

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marchsun avatar marchsun commented on August 16, 2024

感觉大佬这个决定是合理的

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