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pirunxi avatar pirunxi commented on July 17, 2024 2

这个问题已经修复提交

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pirunxi avatar pirunxi commented on July 17, 2024

感谢。这个问题是已知的,因为觉得客户端没人会不停地创建线程。我们考虑某个时候修复它。

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AlanLiu90 avatar AlanLiu90 commented on July 17, 2024

我们游戏刚好是会受这个问题影响的:游戏是区分大厅和战斗场景的,每次开启新的一局游戏(进入战斗场景),导航系统(不是Unity的,是我们自己实现的)就会创建几个线程,离开战斗场景时,这些线程会随着导航系统销毁而销毁。

官方修复这个问题前,我们先自己解决。

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pirunxi avatar pirunxi commented on July 17, 2024

我们现在就修复它

from hybridclr.

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