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abarth avatar abarth commented on June 27, 2024

Yes, we don't yet support Windows hosts yet. It's something we want to support. We just have a few tooling-related issues we want to take care of first (e.g., converting our tooling from Python to Dart).

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RobDolinMS avatar RobDolinMS commented on June 27, 2024

@abarth Thanks for the quick reply. :)

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abarth avatar abarth commented on June 27, 2024

We're making progress on Windows support. @TheBosZ was able to get a Flutter app running from a Window host today. After that bakes for a while, we'll update the documentation to say how to use Windows.

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RobDolinMS avatar RobDolinMS commented on June 27, 2024

Thanks @abarth and @TheBosZ. Do you have an ETA on when http://flutter.io/getting-started/ will be updated with Windows documentation. I'd love to be a guinea pig. :)

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abarth avatar abarth commented on June 27, 2024

The current blocking issue is that we need to build a binary for the host machine (in this case Windows) that produces the Dart snapshot that runs on the device.

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TheBosZ avatar TheBosZ commented on June 27, 2024

@abarth What needs to happen to build the binary? I'd love to step in here and help out.

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abarth avatar abarth commented on June 27, 2024

I replied on IRC:

11:35 AM <abarth> TheBosZ: i'm not sure entirely what's involved
11:35 AM <abarth> the target is called "sky_snapshot"
11:35 AM <abarth> we currently build it on mac and linux
11:36 AM <abarth> it's built from the engine.git repo
11:36 AM <abarth> there are two parts (1) building it once and (2) building it every time we release the engine

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FlutterIssues avatar FlutterIssues commented on June 27, 2024

This issue was moved to flutter/flutter#1437

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