Comments (5)
Can you please elaborate on the what the issue is / what I need to implement? I don't quite understand the issue.
from economylite.
From what Pie says, It's up to whatever plugin does the economy request how to handle a lack of space for money. (copied and pasted from his github for Pieconomy. It looks like a stopper will need to be put in place on the main eco plugin's side if a player does not have the required space for the items his plugin generates.
It looks like his plugin will be sending out a message: "resultType.ACCOUNT_NO_SPACE" if the inventory is full and I assume your (and others) plugin will need to look for that messsage and send an error to the player saying they cannot pay them due to a full inventory or such.
from economylite.
So you are saying that Pieconomy requires a main economy plugin to function? To me this disclaimer is for plugins such as a shop plugin that require an economy plugin to function. Sorry if I'm understanding this incorrectly.
from economylite.
I am stupid.
For some crazy reason I was thinking this was a bolt on that would let another plugin manage the currency and it just convert it to items.
Please forgive me for wasting your time with this. I'll close this suggestion..
from economylite.
No worries! I understand why you thought that.
from economylite.
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from economylite.