Comments (2)
Unfortunately, this is not possible at the moment and I am not planning to add support for custom shapes/meshes/textures any time soon. Having said that if you're willing to flesh out a PR I am happy to integrate it (if it does not impact the general performance).
Why only dots/points? Well, I created regl-scatterplot to have a interactive scatterplot that scales to millions of points. Other types of shapes are technically possible but I suspect they will harm the overall rendering and interaction performance.
Where would I have to look to draw something other than points? Take a look at drawPoints()
and the related vertex shader. We'd need a new function (maybe called drawMesh
) and a new vertex shaper. Additionally, for interactivity, I suspect that the cursor/object collision check needs to be updated as well.
from regl-scatterplot.
Closing this issue as I don't have any plans to address different shapes any time soon. It might come in v2.
from regl-scatterplot.
Related Issues (20)
- feat: Ability to pass `scaleBounds` to camera HOT 2
- Immediate redraw HOT 4
- Feature request: sort values HOT 2
- Center points and zoom to fit the viewport HOT 3
- Displaying colors instead of dots after hiding and showing points multiple times. HOT 6
- Control visibility of chart points when draw them HOT 8
- lassoInitiator not works HOT 8
- Constant point size when zooming HOT 7
- Troubles with Connecting Points HOT 4
- One to Many Connections HOT 3
- Support for updating point metadata without recreating coordinate index HOT 3
- Point circles look malformed HOT 1
- Can the canvas be re-used to draw other objects ? HOT 2
- spatialIndex is not a gettable Property HOT 1
- Adding ctrl and cmd in the keymap with same action (merge) HOT 1
- (regl) context lost HOT 5
- Lasso function
- Need atleast 2 annotations for drawAnnotations to work HOT 4
- Left clicking multiple times leads to unresponsive plot HOT 2
- KDBush worker fails due to missing KDBush HOT 1
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from regl-scatterplot.