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flekschas avatar flekschas commented on August 15, 2024

Unfortunately, this is not possible at the moment and I am not planning to add support for custom shapes/meshes/textures any time soon. Having said that if you're willing to flesh out a PR I am happy to integrate it (if it does not impact the general performance).

Why only dots/points? Well, I created regl-scatterplot to have a interactive scatterplot that scales to millions of points. Other types of shapes are technically possible but I suspect they will harm the overall rendering and interaction performance.

Where would I have to look to draw something other than points? Take a look at drawPoints() and the related vertex shader. We'd need a new function (maybe called drawMesh) and a new vertex shaper. Additionally, for interactivity, I suspect that the cursor/object collision check needs to be updated as well.

from regl-scatterplot.

flekschas avatar flekschas commented on August 15, 2024

Closing this issue as I don't have any plans to address different shapes any time soon. It might come in v2.

from regl-scatterplot.

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