Comments (3)
Could be dynamically linked so that it uses system binaries for the job, so it can use "nonfree" decoders (such as nvidia's gpu decoding).
I think it would be a good starting point. Maybe we could use
ffmpeg
?
FFmpeg is bit harder as it provides a low level API from what i gather, GStreamer provides a high level API similar to the MFPlay API used on Windows side of things so it would be way simpler to integrate (and more importantly: maintain)
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https://en.wikipedia.org/wiki/Advanced_Video_Coding#Licensing
Due to the licensing nature of mp4/h264, linux may need the use of webm/vp8 or equivalent.
Thoughts on using https://gstreamer.freedesktop.org/ to do the video decoding job? It is the most widely used in apps, and is what you would get if games were ran through proton/wine.
Could be dynamically linked so that it uses system binaries for the job, so it can use "nonfree" decoders (such as nvidia's gpu decoding).
from flaxengine.
Could be dynamically linked so that it uses system binaries for the job, so it can use "nonfree" decoders (such as nvidia's gpu decoding).
I think it would be a good starting point. Maybe we could use ffmpeg
?
from flaxengine.
Related Issues (20)
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