Comments (2)
This would break the workflow of editing settings to take effect in all existing levels.
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This would break the workflow of editing settings to take effect in all existing levels.
Something should still change IMO, either making the settings on the actors read only, or making it like PostFX where you can override settings, although that might cause more confusion lol
from flaxengine.
Related Issues (20)
- [Feature Request] Import multiple UV Channels HOT 1
- Cannot deserialize ... from Json Asset because it doesn't implement ISerializable interface. but is implemented HOT 3
- Suggestion: Adopt reversed-Z HOT 1
- The HDR in the engine is REVERSED!!!
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- [CRASH][SCRIPT] Crash when writing serializers for nested structures HOT 1
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- [ BUG ] Low precision with infinity grid at far distances if largeWorlds is enabled HOT 1
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- [BUG] AssetReference serialization is incompatible between C# and C++ HOT 1
- Scene Animation Rendering Utility - Play VS Edit Mode HOT 2
- Animate material parameter with scene animation HOT 1
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