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flavioarfaria avatar flavioarfaria commented on July 21, 2024 1

Your images are too large. I suggest you to use a library that handles image resizing for you in order to solve this issue. There are plenty out there, like Square's Picasso, Bump's Glide, Facebook's Fresco, Tarasevich's Universal Image Loader and Dutta's Ion. What you're having is framework specific, this is not a KenBurnsView bug.

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 avatar commented on July 21, 2024

The images resolution is too large. I suggest you to <2000 pixel

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flavioarfaria avatar flavioarfaria commented on July 21, 2024

Are you having this problem with the standard ImageView?
Em 23/06/2015 07:55, "Pagorn Phetchara" [email protected] escreveu:

The images resolution is too large. I suggest you to <2000 pixel


Reply to this email directly or view it on GitHub
#27 (comment)
.

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sanjay-tinyowl avatar sanjay-tinyowl commented on July 21, 2024

Yeah, on standard ImageView too app crashes. This is the solution I found. All images were kept in drawable folder. So framework was applying its own scaling logic based on the device's resolution. Somehow the image wasn't recycled or the image size gets increased by auto-scaling logic applied by framework. When I moved all my images from drawable to drawable-nodpi, app never crashed.

Do you guys suggest any other solutions?

Thanks,
Sanjay

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