Comments (5)
also 3) - I cant reconfirgue controls. Pressing or touching the left controller touchpad after pressing "enter" on an option (such as walk forward) moves the "current selection" of that menu up, scrolling up through the keys/action list rather than accepting it as an input.
from gz3doom.
I've made the menu controls x/y mutually exclusive which should help with menu navigation.
You shouldn't actually need to redefine anything though... I'm not sure why movement wouldn't be working (I've seen people playing on vive on youtube). Try deleting your ini file.
from gz3doom.
Deleting the ini file didnt work. Simply put, the gun controller is working, the other controller is dead, even when it generates a fresh ini file. I'll try switching to beta steamVR see if that fixes, but it'd be great if there was a file with the program that had a list of what codes could be put in the ini file in a text editor to configure it for VR (e.g Left_TP_TUp for touching the left touchpad in the up zone, for moving forward).
Can also now confirm this is not working on beta SteamVR either, so it's simply not working for vive any more.,
Only other thing I wanted to try was redownload this from scratch, but have you removed the link? The green "clone or download" button lets me download a zip file but theres no executable inside of it...?
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You want the releases page:
https://github.com/Fishbiter/gz3doom/releases
from gz3doom.
Cool I downloaded the latest version and tried it. Menu navigation is much much better now. Unfortunately, level navigation is still not working. It knows the other controller is there, as pressing its touchpad makes a jump... but it wont allow you to configure the in game menu controls with the vive wand's buttons at all so still seems broke sorry.
Also tried with doom 1 wad and doom 2 wad and same issue in both.
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Related Issues (20)
- Chasecam issues HOT 1
- [Request] HUD layer scaling
- Would you have a Quest version of it ? HOT 2
- Valve Index support HOT 1
- UPDATE THE BASE VERSION FOR CHRISTSSAKE
- Can't seem to rebind Vive left-hand trigger HOT 2
- Any way to bind pressing on Vive touchpad? HOT 1
- Multiplayer HOT 3
- Bolognese Gore Mod: No menu options
- Question: Valve Index setup - from outside the game.
- [Request] Can you update the base GZDoom version so that it is compatible with more things HOT 2
- Movement broken when walking on moving platform
- Any way to play this with the gamepad and fixed weapon like originally?
- Support for WMR motion controllers? HOT 1
- [Request] Enable support of wide FOV canted display headsets (Pimax, Star Vr etc)
- HP Reverb G2: Trigger doesn't work
- Trying to use Voxel Doom mod with this but it gives the following error:
- Crashes whenever a map has a Sector Set Portal
- Oculus Controller Mapping HOT 1
- [Request] Preloading
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