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hyzhak avatar hyzhak commented on June 16, 2024

based on post Redux WebSocket Integration

Client Redux Middleware

  • subscribe on all ws message, extract type and payload from it and match type to existing actions types. If it matches dispatch the action with payload
  • on special emit actions emit ws event to server (so server could hold your state and fire needed events back to you)

Server Side

  • Q: how to store user's state?
  • Q: how to use user's state and subscribe to something else and emit ws back to client?
  • Q: isn't it make fat server?

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hyzhak avatar hyzhak commented on June 16, 2024

based on https://github.com/notgiorgi/redux-websocket-middleware

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hyzhak avatar hyzhak commented on June 16, 2024

based on https://github.com/cape-io/cape-redux-socket/

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hyzhak avatar hyzhak commented on June 16, 2024

the most popular https://github.com/itaylor/redux-socket.io and one of the simplest solution.

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hyzhak avatar hyzhak commented on June 16, 2024

Server side Agent

  • receives users data (input)
  • store data (MongoDB)
  • react on new data (subscribe to something)
  • gets data from something
  • send ws messages back to client
    in other words it is simplified version of user but on server side

Important

  • scalability - we can't use server state, only state from DB
  • what will be in case of restarted server? Do use would need to send all needed information again? Or we could recreated from DB?

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hyzhak avatar hyzhak commented on June 16, 2024

Few types of client state

consistent

  • important only the last state (doesn't care about history) we don't need queue here
  • example: user's location, watching streaming data
  • on lost connection/reconnect: preserve and send this state to server

coherent

  • important all history (queue)
  • example: user's messages
  • on lost connection/reconnect: preserve queue and send whole queue to server

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