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filiph avatar filiph commented on August 20, 2024 1

Nice! I was looking at this a few years ago. I purposefully stay away from ML model-based AI with this project because it's too unpredictable. ML models (like GPT-3) will happily lie if it makes their story "flow" better. (For example, after the combat with the soldier, try saying something like "buy a shirt from the soldier". It's possible that GPTchat will just let you do that.) In the case of egamebook, I wanted to have complete authorial control — if something's said in the generated story, it's true about the simulated world.

As ML models get more advanced, I think it's safe to assume that this issue will disappear. Plus, if I remember correctly, there are already some ways to keep the model truthful (or at least more truthful than it would be normally).

In any case, this is not an avenue I want to explore for this project at this point, but I welcome the idea!

from egamebook.

xetra11 avatar xetra11 commented on August 20, 2024

Good point. However I figured out that you can set boundaries if you just tell the AI so. So one might be able to state "only do stuff that fits the medieval era and a combat situation" then the AI might not let you buy a shirt 🗡️

from egamebook.

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