Comments (2)
Nice! I was looking at this a few years ago. I purposefully stay away from ML model-based AI with this project because it's too unpredictable. ML models (like GPT-3) will happily lie if it makes their story "flow" better. (For example, after the combat with the soldier, try saying something like "buy a shirt from the soldier". It's possible that GPTchat will just let you do that.) In the case of egamebook, I wanted to have complete authorial control — if something's said in the generated story, it's true about the simulated world.
As ML models get more advanced, I think it's safe to assume that this issue will disappear. Plus, if I remember correctly, there are already some ways to keep the model truthful (or at least more truthful than it would be normally).
In any case, this is not an avenue I want to explore for this project at this point, but I welcome the idea!
from egamebook.
Good point. However I figured out that you can set boundaries if you just tell the AI so. So one might be able to state "only do stuff that fits the medieval era and a combat situation" then the AI might not let you buy a shirt 🗡️
from egamebook.
Related Issues (20)
- guard joins the fight
- Yet all this time I wonder if I made the right choice.
- Yet all this time I wonder if I made the right choice.\n',
- describe crawling through a high ventilation shaft
- add a detail, something like "find the 8th decorative column from the right"
- only use this when coming from the bottom
- mention that part of the floor is collapsed into the jungle below
- "the woman" instead of "Oracle"
- use other prose if Aren already cleared the Lair of God
- explain how she's delighted
- make the quote into prose
- explain how I gained their respect, and they allow me to visit their shrine
- expand on this.
- leroy simply quits when being too long with Aren
- Update footer on egamebook.com HOT 1
- library packages to potentially pull out of edgehead as external packages?
- Update packages in pubspec.yaml
- Use in other commercial ideas HOT 1
- Writing my own story game
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from egamebook.