Comments (3)
vector_layers
as part of the json
key is part of the MBTiles spec. https://github.com/mapbox/mbtiles-spec/blob/master/1.3/spec.md#vector_layers
Any program that presents TileJSON based on MBTiles needs to transform the metadata
table slightly. The data structure for Tippecanoe follows MBTiles because that's what the existing MBTiles and dirtiles expect, and how the test suite is organized. Is there a specific use case where the internal data model needs to be different?
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Oh, I see. I was just wondering why it was that way. Thanks for clearing it up!
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bringing this back up - the use case is - run tippecanoe, and in the case of output to a directory - create a tilejson which has the tiles end point, bounds, min and max zoom, such that you can add the data to a map using data: "https://.../tilejson.json"
instead of manually setting the tiles, bounds, min and max zoom. You might need one additional cli option to set the root url, not sure.
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Related Issues (20)
- Invalid metadata json Row HOT 1
- Unable to preserve elements at all zoom levels
- Tippecanoe not outputing any progress in the terminal
- Generated vector tiles are not so precise as geojsons
- --coalesce not merging features with identical attributes
- Parallel mode fails with multiple -L inputs
- Mapbox GL JS not displaying all Points when tiles are generated with --generate-ids option HOT 1
- generated mbtiles doesnt have bounds metadat
- String collision results in features having the wrong attributes HOT 5
- Creating PMTiles with the `-pC` still creates gzipped metadata HOT 2
- tile-join: PBF decoding error in tile HOT 3
- Anyway to remap attribute names (incl. in tile-join)?
- Decimal point without digits
- Error Handling Mixed Geometry Types in FlatGeoBuf with tippecanoe HOT 1
- Installation is being failed HOT 1
- MultiPoints are not clustered / how to avoid dropping points? HOT 4
- How to Simplify Geometries at Lower Zoom Levels and Use Full Detail at Higher Zoom Levels? HOT 2
- Need advice for generating PMTiles without changing the value of polygons HOT 2
- adding tile level data to features during build HOT 1
- building_polygon creation at higher ZOOM slab is not working HOT 2
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