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Felix Klinge's Projects

k15_animation_maker icon k15_animation_maker

Standalone tool for creating and managing simple 2D animations. Created during the development of the 'srh_2d_rpg_project'.

k15_coroutine icon k15_coroutine

A C library for using coroutines in your C/C++ applications

k15_engine_2d icon k15_engine_2d

Simple SDL based 2D game engine made during my time at the university.

k15_engine_3d icon k15_engine_3d

A simple 3D game/rendering engine made during my spare time to test and implement prototypes of gameplay techniques and/or rendering techniques. Still WIP.

k15_enumparser icon k15_enumparser

Standalone metaprogramming tool that parses c/cpp source files for enum declarations and extracts them as a string array.

k15_nespad icon k15_nespad

Single Header library for interacting with a Nintendo Entertainment System controller using an Arduino microcontroller.

k15_space_invader icon k15_space_invader

space invader clone made using my own 2D game engine (k15_engine_2d) during a 48 hours game jam held at my university.

k15_std icon k15_std

C++ Standard library used by some of my private projects

k15_sublime_config icon k15_sublime_config

Personal collection of settings / plugins I did for my private sublime text setup

k15_textadventure icon k15_textadventure

Library for creating text based adventures including an actual text adventure made with the library. Done during a 24 hours gamejam during freshman year at my university.

kinc icon kinc

Modern low level game library and hardware abstraction.

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