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Comments (4)

teotigraphix avatar teotigraphix commented on May 22, 2024

This is what I use;

    override public function info():Object
    {
        if (!_info)
        {
            var main:String = getQualifiedClassName(_mainClass);
            var theme:String = getQualifiedClassName(_themeClass);
            main = main.split(":").pop();
            theme = theme.split("::").join(".");
            _info = {
                    rootClassName:main,
                    themeClassName:theme
                };
        }
        
        return _info;
    }

So it seems, you need to just add your extra info in the object to return.

from feathersui-starling-sdk.

devlfm avatar devlfm commented on May 22, 2024

from feathersui-starling-sdk.

joshtynjala avatar joshtynjala commented on May 22, 2024

When you subclass StarlingBootstrap, and you add the [Frame] metadata to your main MXML class, you need to provide your own info() implementation. I think it's so that you can provide a custom bootstrap to [Frame] that isn't required to have an info() function. Pure ActionScript projects that don't use a framework would need something like that.

If the [Frame] metadata is in a class that the main MXML class subclasses, the compiler should generate info(). So, you should be able to create a simple class like this:

package
{
	import feathers.core.Application;

	[Frame(factoryClass="com.example.CustomBootstrap")]
	public class ApplicationWithCustomBootstrap extends Application
	{

	}
}

Then, in your MXML, use your class as the root tag:

<local:ApplicationWithCustomBootstrap xmlns:fx="http://ns.adobe.com/mxml/2009"
	xmlns:f="library://ns.feathersui.com/mxml"
	xmlns:local="*">

</local:ApplicationWithCustomBootstrap>

I think this will generate info() for you.

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mphkz avatar mphkz commented on May 22, 2024

This is awesome!

Thank you Josh

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