Comments (3)
I successfully built it by adding -DNO_OPENAL=ON
. Thank you so much!
But when I ran bin/vizdoom
there was no sound, so I sought a way to build with OpenAL. I succeeded as follows:
- Apply this change rheit/zdoom@ce8b297 (otherwise there would be no sound even if you build with OpenAL)
brew install openal-soft
to install another OpenALcmake
inViZDoom
without-DNO_OPENAL=ON
- Modify
CMakeCache.txt
so thatOPENAL_INCLUDE_DIR:PATH=/usr/local/opt/openal-soft/include/AL
andOPENAL_LIBRARY:FILEPATH=/usr/local/opt/openal-soft/lib
make
I would really appreciate it if anyone can share a better way to deal with this problem.
from vizdoom.
Your problem occurs when building ZDoom engine with OpenAL, it is optional, so try to build without it - add -DNO_OPENAL=ON
to cmake
command.
from vizdoom.
I have added that fix, thank You.
It is possible to add -DOPENAL_INCLUDE_DIR=path/to/openal/includes
and -DOPENAL_LIBRARY=path/to/openal/lib
to cmake
command.
from vizdoom.
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