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faizalski's Projects

3dmapping-algorithm icon 3dmapping-algorithm

This code shows an algorithm for importing and mapping 2D images to 3D plots. Mapping algorithm: maps 2D binary image to 3D form by transforming relative pixel color to depth.

4d-gaussian-splatting icon 4d-gaussian-splatting

[ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

aim-ik icon aim-ik

A Unity-3D library, to procedural orientate character head (and chest) in a direction without using any animation data.

asyncimagelibrary icon asyncimagelibrary

Load Image(Texture) in Unity without blocking the main thread, with the full advantage of SkiaSharp.

bidhub-cloudcode icon bidhub-cloudcode

The Parse-based brains behind BidHub, our open-source silent auction app.

blog icon blog

Matthew van Eerde's blog

cliwrap icon cliwrap

Library for running command line processes

cube2sphere icon cube2sphere

Python script to map 6 cube (cubemap, skybox) faces into an equirectangular (cylindrical projection, skysphere) map.

cutiekeys icon cutiekeys

A basic drum keyboard that anyone can use in their own VR project.

deoldify icon deoldify

A Deep Learning based project for colorizing and restoring old images (and video!)

depthy icon depthy

Extract depth map and original from photos made with Google Camera's Lens Blur.

discutils icon discutils

DiscUtils is a .NET library to read and write ISO files and Virtual Machine disk files (VHD, VDI, XVA, VMDK, etc). DiscUtils is developed in C# with no native code (or P/Invoke).

dome2rect icon dome2rect

Dome2rect is a command line script that uses the open source Panotool library + MPRemap application to automate the process of converting image sequences between multiple panoramic formats.

handtrackingpack-hapticfeedback icon handtrackingpack-hapticfeedback

Matching technique for getting 2D haptic feedback on Oculus Quest + Painting with hands + Fast gesture recognition + Optimized 3D scanned room

hdrpng.js icon hdrpng.js

:high_brightness: High Dynamic Range image support for the web. (HTML, canvas & webGL) Used for HDR support in the official Khronos glTF examples.

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