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ChanganVR avatar ChanganVR commented on July 30, 2024

Hi @YYDreamzure yes, that is true. Our path-tracing algorithm is based on Monte-Carlo sampling and thus there is some stochasticity to improve the speed, which is only for the indirect sound. For the direct sound, there should be no stochasticity.

from sound-spaces.

YYDreamzure avatar YYDreamzure commented on July 30, 2024

@ChanganVR Thank you so much for your reply! In this case, would the simulated IR be affected by agent initialisation? For example, if I rerun the AgentInitialisation function everytime I changed a sound source location, would it be the same as when I use a single agent initialisation and do not re-run the AgentInitialisation function when I changed the source location?
(All conditions set to False for Agent Initialisation)
Thanks a lot for your help!

from sound-spaces.

ChanganVR avatar ChanganVR commented on July 30, 2024

Which AgentInitialisation function are you referring to? Are you talking about resetting the receiver location when you change the source location? If the location changes, of course, it will affect the IR since IR is a function of the receiver location. If you mean resetting the agent location to the same place, I don't see how it would affect the IR.

from sound-spaces.

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