Comments (3)
Hi there!
Both positions and angles of all the objects are exposed when need_objects=True
is passed to simulate_action
. See:
https://phyre.ai/docs/simulator.html#phyre.ActionSimulator.simulate_action
and https://phyre.ai/docs/simulator.html#phyre.FeaturizedObjects
It also exposes sizes and types of the objects so the full state is known.
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Thank you @akhti, very helpful!
In addition to this, to decide whether the task is SOLVED
or NOT_SOLVED
you are, probably, listening for interaction (touch) events between goal object
and goal subject
, or? Is it possible to get a list of all such interaction events (e.g., touch) between all objects (sprites) in an episode? That would be great to have it in a python variable e.g., simulation.featurized_objects
.
Thanks!
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Closing as stale. Please re-open if still a problem
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Related Issues (20)
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